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AI Insights · Timothy · October 2021

Top 5 Disney Games Performance in Lithuania Q3 2021

In Q3 2021, the top Disney games in Lithuania showed varied performance trends in downloads, revenue, and active users. Learn more about how each game fared in this period.

Top 5 Disney Games Performance in Lithuania Q3 2021

The third quarter of 2021 saw interesting trends for the top Disney games in Lithuania on a unified platform, with performance metrics fluctuating across downloads, revenue, and active users. Here’s a closer look at each game’s performance based on data from Sensor Tower.

Star Wars™: Galaxy of Heroes experienced a gradual decline in weekly revenue, starting at around $562 in late June and ending at $226 by the end of September. Weekly downloads remained relatively stable, ranging between 21 and 58, with a notable peak at 58 in mid-September. Active users hovered around 3K throughout the quarter, showing minor fluctuations.

Marvel Contest of Champions had a varied revenue pattern, peaking at $891 at the end of June and then dipping to $179 by late July before recovering to $357 by the end of September. Downloads saw a significant increase from 54 to a high of 121 in late August, before settling at 67 by the end of the quarter. Active users remained fairly steady, averaging around 600.

MARVEL Strike Force: Squad RPG showed a decreasing trend in revenue, starting at $507 and dropping to $233 by the end of September. Downloads had a peak at 148 in mid-August, then fluctuated around 70 towards the end of the quarter. Active users showed minor variations but remained close to 700 throughout the period.

Disney Heroes: Battle Mode saw revenue peak at $497 in early July but generally decreased to $127 by the end of September. Downloads were highest at 106 at the start of the quarter, later stabilizing around 40-50. Active users maintained a range between 500 and 600, with slight increases and decreases over the months.

MARVEL Future Revolution, newly released in August, had a significant launch impact with revenue hitting $332 in its first week and peaking at $414 in mid-September. Downloads were exceptionally high at 3.6K during the launch week but tapered off to 315 by the end of September. Active users followed a similar trend, starting at 2.9K and decreasing to 945 by the end of the quarter.

These trends highlight the dynamic nature of mobile game performance in Lithuania, with each game showing unique patterns in downloads, revenue, and active users. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021